There's nothing that's really out of place or genuinely revolutionary on view. What Vampyre does well is to recapture the essence and feel of those halcyon days in the early-to-mid-'90s, where point-and-clickers ruled the land and Core Design was better known for producing Curse of Enchantia than it was for Lara Croft. A Vampyre Story is by far the best of the recent crop (apart from the Sam & Max games) and has been seen by many as a triumphant return to the heyday of the point-and-clicker.
Just Like The titular creatures of the night, adventure games are currently proving that, for a dead genre, they've still got some life left in them.